package com.cookman.gameobjects.ActionButtons;

import com.badlogic.gdx.graphics.g2d.Sprite;
import com.cookman.actions.Action;
import com.cookman.assets.AssetActions;
import com.cookman.assets.AssetsImpl;
import com.cookman.assets.AssetsLocator;

/**
 * Created by Cookman on 16.09.14.
 */
public class CancelActionActor extends ActionActor {

    public CancelActionActor(Action action) {
        super(action);
        actionIcon = AssetsLocator.getSpriteByAtlasRegion(AssetsImpl.ACTIONS,AssetActions.CANCEL);
    }

}
